Mash-up of all previous Alien franchise flicks delivers an uneven story in “Alien: Covenant”

Ridley Scott, “Alien: Covenant” (2017)

British director Ridley Scott must have taken all the criticisms of “Prometheus” to heart as he has delivered a new chapter in the pre-Ripley sub-set of the Alien franchise that at least boasts a half-decent story, even if it looks like a mash-up of all the other Alien films ever made plus parts of Scott’s own “Blade Runner” and “Gladiator” to boot. This second installment in the complicated meta-narrative now poses questions about the purpose of one’s existence, what it means to be human as opposed to being a robot, and the presumption of humans in playing God to the extent of colonising and terraforming far distant exoplanets for the benefit of humans (and at the expense of the native life-forms) and of creating sentient beings to be used as slaves and machines. These questions partly compensate for flaws in the film’s plot and characterisation, and enable the film to be treated with a bit more respect than its predecessor.

The spaceship Covenant is on a mission to find a new Earth-like exoplanet to settle, its colonists (most of whom exist in embryonic form in cryogenic tubes) fleeing a planet ruined by warfare and environmental catastrophe caused by human greed and selfishness. A cosmic storm damages part of the ship and causes some colonists (the adult ones) to awake from hyper-sleep. They repair the damage but lose their captain when his pod is engulfed in flames. The crew aren’t too enthusiastic about going back into deep sleep and start looking for something to do. On cue, their craft alerts them to a signal coming from a planet in the galaxy they are heading towards – and this signal is apparently human. New leader Captain Oram (Billy Crudup) decides over the objections of second-in-charge Daniels (Katherine Waterston) to go down to the planet to investigate the source of the signal. The two take a group of colonists – including the Covenant‘s resident android Walter (Michael Fassbender) down to the planet which initially presents as a paradise of high mountains, beautiful lakes, fields of wheat … but no birdsong or insect chatter.

The reasons for the lack of fauna soon become apparent as the search team is set upon and decimated in often gruesome and gory fashion by various representatives of the protean Alien species. Their space-explorer vehicle is damaged and they are forced to rely on a mysterious hooded figure who turns out to be one of the two survivors from the previous “Prometheus” flick. What the Covenant search team discover about this prophet-like figure and the activities this sinister person has been engaging in is at least intriguing as well as horrifying …

A capable cast gets thrown away not only by the necessities of the plot and overall concept but by sketchy one-dimensional characters. Even Oram and Daniels are not too well delineated themselves: by making gob-smackingly stupid decisions early on, Oram makes himself a marked man and Daniels’ character has to fight against comparison with the tougher, more world-weary Ellen Ripley of past Alien flicks. (Admittedly if the Covenant crew had more than half a brain of intelligence among them to depend on, there would be no plot and no victims for the Alien creatures to play with.) In playing the two characters of David and Walter, Fassbender has no choice but to excel, and excel he does without chewing up too much of the scenery: that’s a job for the monsters who carry it out with enthusiasm and slavering relish. The androids play their good cop / bad cop routine efficiently and through their interactions the issue of the differences between humans and robots is highlighted. For a brief moment, David is confronted with the possibility that to be fully human not only means being able to create but also being less than perfect, and that what he creates has the potential to run away from him.

In the film’s last half hour, replays of “Alien”, “Aliens” and “Alien 3” become rather too obvious to the point of banality and Daniels’ chases of not one but two aliens aboard two ships have the air of being tacked onto the film’s plot at the last minute to satisfy the bean-counters financing the film. Not for the first time (and certainly not for the last time), the critters get blasted through airlocks to join their other siblings into space junk orbit around some unfortunate planet – one wonders what David would make of all this interstellar pollution created by the unthinking and selfish human beings he comes to despise.

As in “Prometheus”, the Covenant crew make a lot of silly mistakes for the purpose of moving the plot forwards and providing meat for the gore and the violence. Silly in-jokes abound as well – was it necessary for an alien to dispose of two people in a pointless shower scene?

Nevertheless the film is beautiful to look at and the technology and special effects can be very stunning. The film ends on a cliff-hanger note that can be foreseen several hundred light-years away. One hopes the next two chapters will improve on “Alien: Covenant” though I am not holding my breath. One major improvement would be to boot Ridley Scott from the whole Alien franchise and let Neil Blomkamp (of “Chappie” and “District 9”) get on with his alternative Alien Version 3.1 in which Hicks and Newt from “Aliens” survive and somehow thrive.